Monday, November 18, 2013

Zuza Santiago!



 Nossa nova webserie sobre uma agência publicitária ;)
 Our new webseries about a marketing company @ Mambo Jack
fun fun fun XD


Wednesday, July 11, 2012

Look at what i've found!!

Dixy, the doll!

it's a project from loooooong time ago. always fun to remember ;)

Monday, October 24, 2011

1st RealFlow test \o/

really low quality render and weird meshes.... but it was my 1st try. RF Is really fun to play with XD

1st RF test from Andrea Senise on Vimeo.

Sunday, October 16, 2011

Lado Nix :D

Lado Nix (Nix Side, in English) is the webseries we're making at Mambo Jack Studios. It'll be up on oct 27 (yayyyyy excited excited excited!)
It's been a fun project to work on. Really challenging, great direction, awesome team... and I could have the chance to work on tons VFX. Learning a LOT!
here's the trailer... (don''t forget to turn on CC for subtitles)


Can't wait for the next season!! :D

Monday, October 3, 2011

Risqué

Work that I've done with the guys from Comunica ;)


yeah.... no embed for the video... not my fault!

Tuesday, June 7, 2011

Links to stuff I've done

don't know why I just thought of posting it here right now O_o
there will be more to come ;) Ah! and a couple rigs as well!








Sunday, June 5, 2011

back to Brasil!

Yesssss I'm back!
It's been a long time since my last post. I've been working a LOT with tons of different stuff.... will start posting it slowly, I promise!
During all this time I've been working a lot with rigging in Afx, stereo 3D in Afx, crazy camera rigs and scripting, particles in Afx, tons of C4D and some Maya, just 'cause I love him S2. It was a lot of learning!! I hope to post here some of the rigs and some of the work my clients allow me to.
For now, I've got a virus. Just a quick C4D model for my Dad's class, nothing fancy. And the frame rate is low 'cause what he really needs is an animated gif o_o . This guy down here is a Hepatitis C virus, beware!


Saturday, June 26, 2010

La Bluaform Kanto!

It's been a while since my last post, and at that time I was going crazy with the production of my short movie. Maybe that's why I completely forgot about the blog.
Well, a couple months passed by, I graduated (yayyy :D) and now I'm looking for a job.
As I really like the idea of sharing knowledge and news, I want to keep updating the blog with stuff that I'm working on. I don't think I'll remember to update it every week, but I'll do my best to drop here any interesting info about what's going on :]
For those who haven't seen it yet, here's my movie, "La Bluaform Kanto". Enjoy ^^


Friday, March 5, 2010

I'm still alive!!!!!



and rigging again, almost on the last week!!!!

So I'm distorting LCs little body to make his transformation into music shapes, the blue swirls. I'm still not sure if it'll work, but anything is better than the version that I have now. And the lattice + clusters on the lattice points + locators attached to a curve just took me 4 hours to set up and notice that it wouldn't work =/
so I'm trying now with some nonlinear deformers, and good luck for us! (me and LC heheh)


Wednesday, November 18, 2009

the whale is sleeping!

like a donnut!
heheheh
guess who is my inspiration ;)

Wednesday, November 11, 2009

Thursday, October 29, 2009

Monday, October 19, 2009

Referencing discovery ^^



As you guys know, my project scenes are huge, because of the great number of polygons, milions of cubes, references and particles. As I was setting up the files for the renderfarm, I was fixing the links for the referenced scenes ( deleting everything that comes before "scene" - that crazy path full of /mydocuments, //user, C: and similar codes) so they could keep working on any other machine. Well in some scene, Maya would simply crash, as many times as I tried, as soon as I would change the path. Well, The file needed to be changed somehow.... so I tried to open the .ma file on text edit to see if I could find where the linked files were on the code. I could find them right on the beginning of the document, I've changed them on text edit and ta-daaaaaa! It worked!!! =D much faster and much lighter than doing it on Maya ;)

Saturday, October 3, 2009

AO batch render bug!




When I batch render the AO pass of my scene it render 1 layer (it takes sthg around 3minutes)... and then it waits for about 1 hour to start rendering the next frame!!!!!
Have you ever seen this before? will I have to manually change the start frame number and redo the batch render for all the 60 frames?
Weeeeeiiiiiiiirdddd!!!! O_o

Wednesday, September 23, 2009

music shapes in Maya!!!! =D

Yeeeessss its true!!! Believe it or not, this is Maya!!!! After days of trials, finally it works! And as sending cameras from Maya to C4d is hard as e hell, maybe I'll stick to this solution on the animated camera/character scenes, so my life will probably be easier. Ok, achieving this moving shape was not the most simple thing in the world, but as my history is still all there, I can tweak the CVs and still have the animation!!! so I'll just have to remodel the curves and maybe create a couple more deformers to stick the beginning to the mush flute.
Now I can believe things will work anyway ;)

Monday, September 21, 2009

I cannot render!!! O_o







whyyy??? It's everythg soooo weird!

Friday, September 11, 2009