![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_7B7nVpwovwPALygyrPIXPM3S3PhszV0TmWuNIlmYG6dJJe_r6bMWA7Intf0dkukifSzO4-T_mXy8g8YUAJXzuzLkB0r7RjRS_IA2CvCtCMQcEO79WmFBN5jkgIskKIRIBivQWtVZRbBI/s320/tree_w_leaves_17gc.jpg)
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just making tests, putting leaves and twigs on the tree. It's too heavy to render still... =/ probably I will only use this in details in shots that happen on the branch. I rendered a top view of the leaves though and used it as a texture and put a lot of half-circles textured w/ this leaves in alpha around the tree. It was reaaaaaaaaaaaaly uggly, believe me!!! O_o anyway, it didn't work at all, so I need to try smthg similar w/ planes or distorted planes or whatever. well, here are my tests!
adding a complex texutre to these leaves in the color channel will be too much to an already complicated visual element. I like them as flat color... and they should probably all be of the same color.
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