ehhh.... They made my moving ocean look like a low res jpeg ocean! So I tried to tweak all the parameters of the ocean shader, and still I couldnt figure out where's the issue. So I noticed that the smaller I make the ocean shader scale, the subtler the tiles get. The thing is that now I have a scale of 0.001 and still there are some tiles, that I'm afraid get visible when the shader's moving. What can I do to fix that??