Tuesday, February 10, 2009

Trying disp map...

Yeah, I was trying to make some tests with displacement maps, because we just saw it yesterday in class, and it seemed really cool! Altough I ve never been able to do anything with it before, after maaany tries heheheh
I thought it would be good to use a plane with displacement map to do the tiles, that are a really simple texture, instead of making milions of little cubes, that was what I was doing before.
The problem is that the resolution is so poor! I tried to increase the number of polygons in the plane and it didn't make any difference! Than I tried to use the approximation editor, and my tiles disappeared.... O_o
Tsc tsc tsc... Maya is full of tricks!! heheheh

1 comment:

  1. In addition to the subdivision approximation, make a displacement approximation too (same setting in the attribute editor). If that doesnt work, repost with an image of your results